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5e00: Buffers for Alien sprites.
4 buffers representing left/right facing aliens, with 2 animation frames each.
Bytes(n) Meaning
$00 Header byte - always NULL?
$01 Width value - always $03
$02 Height value
$03-$33 Pixel data
5e00 defs $33 right facing, anim frame 1
5e33 defs $33 right facing, anim frame 2
5e66 defs $33 left facing, anim frame 1
5e99 defs $33 left facing, anim frame 2
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