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60a7: Reset all rocket module states to their defaults.
Set object data to their defaults and copy to buffers. Used by the routines at 6083 and 62da.
60a7 ld hl,$601b HL=default rocket data
60aa ld de,$5d30 DE=start of rocket structs
60ad ld bc,$0018 24 bytes of rocket data to copy
60b0 ldir
60b2 ld a,$08
60b4 jp $6ec2 Copy sprite data to the buffers.
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