jetpac | Routines |
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Module is collected after player collides with it. Used by the routine at 64e8.
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6523 | set 1,(ix+$04) | Module "state" | ||||||
6527 | call $726d | Find and destroy the sprite (returns DE) | ||||||
652a | ld bc,$0100 | 100 points to add to score (decimal value) | ||||||
652d | call $70c2 | Add points to score | ||||||
6530 | call $67cc | SFX for collecting fuel | ||||||
6533 | ld hl,($5d01) | Update module position so it becomes attached to the player via the Jetman Y,X positions | ||||||
6536 | ld (ix+$01),l | |||||||
6539 | ld (ix+$02),h | |||||||
653c | call $72ef | Update sprite X position | ||||||
653f | jr $650e | Colourize the sprite |
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