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66b4: Rocket ship is landing.
Input
IX Rocket object.
66b4 call $72ef Update Actor position direction
66b7 inc (ix+$02) Increment Y position
66ba call $67b6 Thruster SFX
66bd call $6632 Animate rocket flame sprites
66c0 ld a,(ix+$02) Check if rocket has landed
66c3 cp $b7
66c5 jr c,$66fc Update rocket colour if not (and RET)
Rocket has landed!
66c7 ld (ix+$00),$09 Set Rocket "move" state to default (on pad)
66cb call $6174 Initialise the player state
66ce jr $66fc Update rocket colour (and RET)
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