Prev: 6839 Up: Map Next: 685d
683e: Animate explosion after killing an alien.
Used by the routine at 6456.
683e push ix
6840 ld ix,$5d80 Jetman explosion animation object
6844 ld hl,$5d00 Jetman object
6847 ld c,(hl) Assign direction to temp variable
6848 inc hl Animation X position
6849 ld a,(hl) Set explosion X position to match Jetman X position
684a ld (ix+$01),a
684d inc hl Set explosion Y position to match Jetman
684e ld a,(hl)
684f ld (ix+$02),a
6852 ld a,c A=Jetman direction
6853 call $6874 Reset actor, which also sets anim object "state" to $01
6856 pop ix
6858 xor a
6859 ld ($5d00),a Reset Jetman direction to not moving
685c ret
Prev: 6839 Up: Map Next: 685d