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75e8: Jetman/platform collision detection.
NOTE: collision detection is location based not pixel/colour based, so even if platform tiles are not drawn, a collision will be detected! Used by the routines at 63a3, 6461, 64e8, 6a35, 6ab8, 6bf8, 6cd7, 6d9c, 7473 and 753c.
Input
IX Jetman or Alien object.
Output
E Collision state.
75e8 ld b,$04 Loop counter (4 platforms to check)
75ea ld hl,$6003 Platform location/size params
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