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690e: Alien sprite lookup table.
Aliens have three basic movement types:
Input
* Single path: die upon impact with platforms.
- Meteor
- Jet Fighter
- Space Craft
* Variable path: direction changes randomly, or on platform collision.
- Squidgy Alien
- Sphere Alien
- Crossed Ship
* Chasers: move toward Jetman, avoid platform impacts.
- UFO
- Frog Alien
690e defw $7b69 Level #1: Meteor (frame 1)
6910 defw $7b80 - - (frame 2)
6912 defw $7e66 Level #2: Squidgy Alien (frame 1)
6914 defw $7e83 - - (frame 2)
6916 defw $7ec0 Level #3: Sphere Alien (frame 1)
6918 defw $7ee1 - - (frame 2)
691a defw $7ea0 Level #4: Jet Fighter
691c defw $7ea0
691e defw $7eaf Level #5: UFO
6920 defw $7eaf
6922 defw $7efe Level #6: Crossed Space Ship
6924 defw $7efe
6926 defw $7f1d Level #7: Spacecraft
6928 defw $7f1d
692a defw $7f3a Level #8: Frog Alien
692c defw $7f3a
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