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68f2: Copy the two sprites for an alien to the buffers.
Used by the routine at 6094.
68f2 ld hl,$690e HL=alien sprite lookup table
68f5 ld a,($5df0) Current player level
68f8 rlca
68f9 rlca
68fa and $1c
68fc ld e,a DE=offset address for lookup table
68fd ld d,$00
68ff add hl,de Add offset
6900 push hl
6901 ld de,$5e00 DE=right facing alien sprite buffer
6904 call $6eef Reset rocket and copy sprite to buffer
6907 pop hl
6908 ld de,$5e66 DE=left facing alien sprite buffer
Set rocket building state on Jetman, then copy sprites to the first pair of buffers.
690b jp $6f16 Jetman rocket state update
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