| jetpac | Routines | 
| Prev: 68e4 | Up: Map | Next: 690e | 
| 
 
Used by the routine at 6094.
 
 | 
||||
| 68f2 | ld hl,$690e | HL=alien sprite lookup table | ||
| 68f5 | ld a,($5df0) | Current player level | ||
| 68f8 | rlca | |||
| 68f9 | rlca | |||
| 68fa | and $1c | |||
| 68fc | ld e,a | DE=offset address for lookup table | ||
| 68fd | ld d,$00 | |||
| 68ff | add hl,de | Add offset | ||
| 6900 | push hl | |||
| 6901 | ld de,$5e00 | DE=right facing alien sprite buffer | ||
| 6904 | call $6eef | Reset rocket and copy sprite to buffer | ||
| 6907 | pop hl | |||
| 6908 | ld de,$5e66 | DE=left facing alien sprite buffer | ||
| 
 
Set rocket building state on Jetman, then copy sprites to the first pair of buffers.
 
 | 
||||
| 690b | jp $6f16 | Jetman rocket state update | ||
| Prev: 68e4 | Up: Map | Next: 690e |