jetpac | Routines |
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After initialising the states, the sprites are then copied to the second pair of buffers. Used by the routine at 68f2.
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6f16 | ld bc,$0002 | BC=sprite count | ||
6f19 | ld a,$04 | Redundant opcode | ||
6f1b | ld a,($5dd3) | Redundant entry point for old code at 6F31 | ||
6f1e | ld a,$01 | Will set Jetman module connect status |
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